Masterpiece! I really enjoied it, we got the same idea of "breaking the cycle", very happy with that!
Break the Cycle
Made in 4 hours and 7 minutes :( for TriJam 203!
The theme was Break the Cycle and I thought a bullet hell groundhog day kind of thing would be fun to make. Unfortunately it took a little longer than I had anticipated.
I'm very sad I went over but once I did I thought I'd add some extra polish and tweaks and I think the game is much better for it. We have sound, we have visual feedback and some would-be-annoying bugs are mostly fixed!
Find out what the extra controls are by playing!
How long can you survive in the beast's lair?
Kenney - CC0